@misc{mayer_integrated_ecosystembased_2013, author={Mayer, I., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., Nixon, E., Kannen, A.}, title={Integrated, ecosystem-based Marine Spatial Planning: Design and results of a game-based, quasi-experiment}, year={2013}, howpublished = {journal article}, doi = {https://doi.org/10.1016/j.ocecoaman.2013.04.006}, abstract = {The authors analyse the complexity of Marine Spatial Planning (MSP) and explore the role that simulation gaming (SG) could play in addressing it. They present the set-up of and insights from a game-based, quasi-experimental study and policy intervention involving MSP. The simulation game MSP Challenge 2011 was played in Lisbon on 3 November 2011 by 68 international MSP professionals – mainly scientists, policy advisers and marine spatial planners – from 16 countries. Data on MSP in the various countries, as well as on the effectiveness of the policy intervention, were collected using pre-game, in-game and post-game questionnaires, combined with the analysis of MSP processes and outcomes in a digital map tool and observations. The analysis shows that MSP lends itself to comparative assessment in real and simulated environments. Observed variety and changes in the game-based intervention provide evidence that the participants engaged in experimentation with different strategies, policy change and policy-oriented learning. The game-based intervention proved an effective and promising method for national/international experimentation and exchange among professional MSP planners.}, note = {Online available at: \url{https://doi.org/10.1016/j.ocecoaman.2013.04.006} (DOI). Mayer, I.; Zhou, Q.; Lo, J.; Abspoel, L.; Keijser, X.; Olsen, E.; Nixon, E.; Kannen, A.: Integrated, ecosystem-based Marine Spatial Planning: Design and results of a game-based, quasi-experiment. Ocean and Coastal Management. 2013. vol. 82, 7-26. DOI: 10.1016/j.ocecoaman.2013.04.006}}